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Votes

0

Found in

2021.3.47f1

2022.3.55f1

6000.0.32f1

6000.1.0a8

Issue ID

UUM-91079

Regression

No

Changing the Wireframe transparency in Skinning Editor is applied only when moving the slider

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How to reproduce:
1. Create a new 2D Unity Project
2. In the Project window, create a Sprite Asset (right-click -> Create -> 2D -> Sprites)
3. Select the created Sprite Asset and click "Open Sprite Editor" in the Inspector
4. Change it to "Skinning Editor"
5. Open the Visibility tab
6. Change the Wireframe slider and observe the results

Expected results: The changes of slider can be seen when the slider is released
Actual results: The changes are seen only when the slider is being moved

Reproducible with: 2021.3.47f1, 2022.3.55f1, 6000.0.32f1, 6000.1.0a8

Reproducible on: macOS Sequoia 15.1 (M1)
Not reproducible on: No other environment tested

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