Search Issue Tracker
Fixed
Votes
0
Found in
4.1.0b3
Issue ID
518754
Regression
No
[Textures] Changing texture wrap mode of a light cookie doesn't always update game view
1) What happened
when you change the texture wrap mode of a light cookie from clamp to repeat the game view isn't updated instantly while it is in the reverse case
2) How can we reproduce it using the example you attached
1. open scene in attached project
2. select the "cookie" texture in the project browser
3. in the inspector switch wrap mode from clamp to repeat
4. notice the game view doesn't get updated
5. click into the game view and see it update
6. change wrap mode from repeat to clamp
7. see scene and game view get updated instantly
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scrollbar becomes unusable when adding Elements to the List
- "One or more data file missing for baking set NewScene Baking Set. Cannot load shared data." error in Player when a specific project is built
- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled
Add comment