Search Issue Tracker
Fixed in 4.3.X
Votes
0
Found in
Issue ID
559952
Regression
Yes
Changing script on a monobehavior breaks the component editor
Repro:
1) Add a script to e.g the Main Camera
2) Change the script using ObjectSelector
3) Notice that the cogwheel disappears and context menu is not available on right click.
We found that the editor.target is null for this editor (component) and that the regression is caused by b51b8ace823c ("Fix monobehaviour == null returning true if there is a monobehaviour with that instanceID but it is not actually referencing the right object. case 539463")
Outcommenting the following in ScriptingObjectOfType.h fixes this issue:
if (temp->GetClassID() == ClassID(MonoBehaviour))
return false;
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
Add comment