Search Issue Tracker
Won't Fix
Votes
0
Found in
5.5.3p3
Issue ID
909300
Regression
No
Changing Rect Transform's any axis rotation value to 9.9(9)e+12 modifies other axis values
To reproduce:
1. Create new project
2. Create an empty game object, add Rect Transform component to it.
3. Paste number '9999999999999' to Rect Transform z rotation input field
Expected: number should be changed to previous value, warning message should be showed (number is too large)
Actual: z value is changed to -7.730941e+11 (as expected), but x and y values are changed to -180 and 180
Note: the same results are with all x,y and z axis
Reproduced on: 5.4.5p2, 5.5.3p3, 5.6.0p3, 2017.1.0b4
Not reproducible 5.3.7p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Add comment