Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.3.1p1
Issue ID
761215
Regression
No
Changing AnimatorCullingMode from Always Animate to Cull Completely does not increase FPS
To reproduce:
1. Open attached project ("761215.rar")
2. Open "Demo" scene
3. Select Maximize on play in the Game window
4. Adjust position of Main Camera so that only part of instantiated game objects could be seen
5. Open Profiler
6. Play the scene
7. Wait a bit, notice that animation is playing fast on visible game objects (Culling Mode is Cull Completely)
8. Click "Always Animate" button
9. Wait a bit, notice that animation slows down
10. Click "Cull Completely" button
Actual behavior: After selecting Cull Completely in step 10, FPS does not increase (see pic below)
Note: if FPS is the same in 7 and 9 steps, try to change "Count" property in Sphere game object
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search: Inspector section icon is less sharp/more pixelated than other editor icons
- Search description string is always truncated
- [VFX] When Grouped Nodes are converted to Subgraph Operator resulting Graph Node is not included in the Group
- Search window icons are less sharp/more pixelated than other editor icons
- The Inspector can be covered when scaling the horizontal separator bar
Add comment