Search Issue Tracker
Fixed in 5.4.0
Votes
2
Found in
5.3.2f1
Issue ID
765551
Regression
Yes
Changing ambient intensity at runtime doesn't work without light probe
Changes to ambient intensity in the playmate takes no effect without light probe.
- Changing ambient intensity from the Lighting window takes no effect.
- Changes to RenderSettings.ambientIntensity from scripts are ignored.
They work on the previous versions (e.g. 5.2).
Note that it reproduces only when there is no light probe in the scene.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment