Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2022.2.0a9
2022.2.0a10
Issue ID
1421223
Regression
Yes
Changes done on Gradients with GradientUsage Attribute aren't saved when unfocusing the corresponding GameObject
How to reproduce:
1. Open the user's attached "GradientUsageBug" project
2. Open the "SampleScene" Scene
3. Select the "Bug" GameObject in the Hierarchy
4. Edit any Gradient under the "Gradient Container" Component in the Inspector that has a GradientUsage Attribute
5. Deselect and reselect the "Bug" GameObject
Expected result: Changes done on Gradients in the 4th step are observed
Actual result: Gradients with GradientUsage Attribute are completely white
Reproducible with: 2022.2.0a9, 2022.2.0a11
Not reproducible with: 2019.4.38f1, 2020.3.34f1, 2021.3.1f1, 2022.1.0f1, 2022.2.0a8
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “Probe Scene Editing Mode:” text is barely visible
- [HDRP] Game view doesn’t refresh after changing Camera Background Type until mouse moves over it
- Some Shaders appear twice in Material Shader selection menu
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
- Scale Snapping with Gizmos does not work in the Scene view when Snapping and Absolute Grid Snapping are toggled off
Add comment