Search Issue Tracker
Active
Votes
0
Found in
2017.3.0f3
2022.2.0a13
Issue ID
997595
Regression
No
Carve Hull is rotated when changing Nav Mesh Obstacle box shape size
Steps to reproduce:
1. Open attached “CarveHull.zip” Unity project
2. Open “Scene” scene
3. Select “Carving Rotated” object in Hierarchy
4. Open Window->Navigation and enable Show Carve Hull in Scene view
Expected results:
Carve hull is not rotated
Actual results:
Carve hull is rotated even though object rotation remains (0,0,0)
Reproduced in: 2018.2.0a1, 2018.1.0b6, 2017.3.1f1, 2017.2.1p3, 2017.1.3p1, 2017.1.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment