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Feature Request
Votes
0
Found in [Package]
3.0.3
4.0.2
5.1.0-pre.1
Issue ID
REC-1502
Regression
No
Capturing two displays with the Recorder will cause the output of the second display(image or video) to be black when the Target Frame is set to 1
Reproduction steps:
1. Open the attached Project “ReproProject”
2. Open two Game Views side by side (one with Display 1 and the other with Display 2)
3. Ensure the Recorder Window is open (menu: Window/General/Recorder/Recorder Window)
4. Set Target Frame to 1 and click “Start Recording”
5. Review the output files of D1(Image) and D2 (Image) in “/<Project Folder>/Recording”
Expected result: The D2 (Image) image file is captured correctly (i.e. it contains a cube)
Actual result: D2 (Image) output is black
Reproducible with: 3.0.3, 4.0.2 (2021.3.33f1, 2022.3.16f1, 2023.2.4f1, 2023.3.0a19), 5.1.0-pre.1 (2023.2.4f1, 2023.3.0a19)
Reproducible on: macOS(Intel) 14.0 Sonoma
Not reproducible on: No other environment tested
Notes:
1. When the Target Frame is set to 0, both D1 (Image) and D2 (Image) are captured correctly, i.e., The Image in D2 is not black.
2. As a workaround, if you do not need to see the output of the second camera(Display 2) during the recording, you can change the output back to {{Display 1}}.
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Resolution Note:
Thank you for bringing this issue to our attention. Unfortunately, this is a limitation within the Recorder package. Although running this configuration seems fine, multi-display capture is not supported. For instance, a frame mismatch could appear in the capture of two displays.