Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.5.0b11
Issue ID
848984
Regression
No
Can't disable VR (VRSettings.enabled = false) in runtime on Android
Steps to reproduce:
1) Open attached project
2) Build and run on Android
3) Tap on a left side of a screen (left eye) to make VRSettings.enabled = false
4) Tap on a right side of a screen (right eye) to make VRSettings.enabled = true
-- Notice that VR mode is still on, but pleayer sees only black screen
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment