Search Issue Tracker
Fixed in 4.0.0
Votes
0
Found in [Package]
3.0.1
Issue ID
1283130
Regression
No
Canceling on setting a new Folder Path will clear current folder path settings
1. Open up the Terrain Toolbox window in Windows -> Terrain -> Terrain Toolbox
2. Select the Create New Terrain Tab
3. View the Options section
4. Observe the directory that currently exists in the Terrain Data Directory Field
5. Click on the three dots next to the TerrainData Directory field
6. On the pop up window that appears, select cancel
Actual Results: The directory field is cleared and empty
Expected results: The previously set directory would stay set
Note: This happens on all directory fields within the Terrain Toolbox. Known existing fields are:
1. Terrain Utilities -> Export Splatmaps
2. Terrain Utilities -> Export Heightmaps
3. Create New Terrain -> TerrainData Directory
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector's custom tooltip is displayed incorrectly when the name is truncated in UI toolkit
- Crash on ScriptableRenderLoopDraw when rendering a specific VFX in Play Mode
- The script is not renamed in the Project window when renaming and a compilation Error is present
- Average FPS in Play Mode degradation on a newly created BiRP project when it's upgraded from 2020.3.48f1 to a newer Editor version
- DecoratorDrawer indentation is incorrect when it is called with EditorGUI
Add comment