Search Issue Tracker
Fixed
Votes
0
Found in
5.3.3p2
Issue ID
775666
Regression
No
Can add the same scene several times into 'Scenes in Build' list with drag&drop
1. Save some scene in your project
2. Go File -> Build Settings. 'Build Settings' dialog is opened
3. Drag and drop your scene several times into 'Scenes in Build' list in 'Build Settings' dialog
Actual result:
The same scene is included into 'Scenes in Build' list several time. No warnings on adding duplicate scenes, no warnings on building such list.
Please see attached screenshot
Note: 'Add Open Scenes' button doesn`t allow to add the same scene several time
Tested on:
5.2.4f1 - reproducible
5.3.3p2 - reproducible
5.4.0b7 - reproducible
Comments (7)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
mabelgoodrich
Apr 03, 2021 02:22
I gone through this confusion last year and asked my friend either I can use the same scene several time but he suggested me not to do so. I bring that suggestion over here and will say not to repeat the scene.