Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2020.3.X, 2021.3.X
Duplicate in 2021.2.X
Votes
9
Found in
2020.3.13f1
2020.3.21f1
2021.2
2022.1
Issue ID
1378321
Regression
Yes
Camera resolution is set to default when opening the Editor
Reproduction steps:
1. Open the attached "1378321.zip" project
2. Select the "Main Camera" GameObject
3. Observe the Scene view window
PS: it can be observed from a clean project by creating a custom ratio camera in the GameView, closing and reopening the project.
Expected result: Camera resolution is set to custom (10:2 aspect)
Actual result: Camera resolution is set to default
Reproducible with: 2020.3.13f1, 2020.3.23f1, 2021.2.5f1, 2022.1.0a16
Not reproducible with: 2019.4.32f1, 2020.3.12f1
Notes:
- Opening the Game view window fixes the issue
- The issue appears every time after closing and reopening the Editor
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0b7
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.34f1