Search Issue Tracker
Fixed in 2019.2.X
Votes
0
Found in
2019.1.0a10
2019.2.0a1
2019.2.0a4
Issue ID
1125006
Regression
No
Camera Preview has minimum width and does not shrink when Tools popup in Scene view is present
How to reproduce:
1. Create a new project
2. In the Hierarchy window, select "Main Camera" (a Camera Preview window in Scene view will appear)
3. In Scene view, enable "Tools" button
4. Shrink Game view and observe Camera Preview in Scene view
Expected result: Camera Preview aspect ratio changes even when the Game window is slim in width
Actual result: Camera Preview has a minimum width due to Tools panel for that reason Camera Preview does not represent the Game view properly.
Reproducible with: 2019.1.0b3, 2019.2.0a4
Could not test with: 2019.1.0b2 and older due to lack of feature - "Tools" panel/button
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU errors when CoreCopy shader is used to copy an MSAA texture
- Unity Cloud icon does not appear next to project and does not connect correctly when the project is created with Cloud but closed right after creation
- ScrollerSlider in the Scroller Control is still using UXMLTraits
- Crash on ExtractHandles when shutting down the Editor in a specific scene while Burst jobs are in progress
- Unity Hub closes with no "Project is currently open" window when selecting an already open project from the Projects list
Add comment