Search Issue Tracker
Not Reproducible
Votes
3
Found in
5.2.1f1
Issue ID
735191
Regression
No
[Performance] Spiky framerate when when changing the cameras position through Lerp function
Reproduction steps:
1. Open attached project
2. Open and play the "CameraMove" scene (in Scenes folder)
3. The camera stutters while moving
NOTE: Changing the update type, lowering the image resolution didn't resolve the problem. Doesn't reproduce on OSX or forced OpenGL.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment