Search Issue Tracker
Duplicate
Votes
0
Found in
5.5.0f3
Issue ID
860047
Regression
Yes
[UI][Button] Mouse hover will trigger the disabled state of animator even if the Button.interactable = true
To reproduce:
1. Open attached project;
2. Run the "TestScene" scene;
3. Press Button "2" then "1".
Expected behavior: when button "1" is pressed after button "2", the button "2" comes back to normal, not "disabled".
Actual behavior: buttons being "disabled " after pressing them, and becomes normal, when mouse pointer is on button.
Reproduced in: 5.5.0f3;
Not reproduced in 5.3.6f1; 5.4.3f1
Note: very similar case 826310
Note: if you use mouse hover to trigger around button it will become normal again.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
This is a duplicate of issue #861736