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Won't Fix

Votes

0

Found in

2022.3.4f1

2023.1.2f1

2023.2.0a21

Issue ID

UUM-41025

Regression

No

[Burst Occlusion Culling] IndexOutOfRangeException Console Errors when Burst compilation is disabled in edit mode

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Steps to reproduce:
1. Open the attached user's project "EntitiesGraphics_BOC_ConsoleErrors_2022_2_22f1.zip"
2. Open the "SampleScene.unity"
3. In the top menu go to "Jobs > Burst > Enable Compilation" and click to uncheck the box
4. Repeat step 3 several times
5. Observe console error:
IndexOutOfRangeException: Index 1 is out of restricted IJobParallelFor range [0...0] in ReadWriteBuffer.
ReadWriteBuffers are restricted to only read & write the element at the job index. You can use double buffering strategies to avoid race conditions due to reading & writing in parallel to the same elements from a job.

Expected results: no console error
Actual results: The editor console is spammed with errors

Reproducible on: Entities Graphics 1.0.11 (2022.3.4f1, 2023.1.2f1, 2023.2.0a21)
Could not test on 2021.3.27f1 due to Entities Graphics package being unavailable

Environment Tested on: Windows 10

Notes:
-Issue does not reproduce if Entities Graphics package is removed
Workarounds
-Disable Burst Occlusion Culling (remove define or from top menu click Occlusion > Enable to uncheck it)
-enable Burst compilation when using the editor

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug as we won't be supporting Burst Occlusion Culling bugs in this experimental version and future plans may solve the problem.

    Today we will be closing this case. Thank you again for taking the time to report this issue.

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