Search Issue Tracker
Fixed
Fixed in 1.8.13
Votes
11
Found in [Package]
1.8.12
Issue ID
BUR-2603
Regression
Yes
Burst compilation process never finishes, freezes the editor
Reproduction steps:
1. Open the attached “TestProject.zip“ project
2. Uncomment the 10th line in the “LayoutEngine.cs“ Script and save it
3. Observe the Burst compilation process
Expected result: Compilation process finishes
Actual result: The compilation process freezes, and never finishes
Reproducible with: 1.8.7, 1.8.12 (2021.3.34f1, 2022.3.19f1, 2023.2.8f1, 2023.3.0b4)
Not reproducible with: 1.8.4 (2021.3.34f1, 2022.3.19f1, 2023.2.8f1, 2023.3.0b4)
Reproducible on: M1 MacOS 14.2
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
FBWill
Aug 07, 2024 16:09
I am using 2022.3.41f1 and have the same problem. I am using a PC (Windows 10).