Search Issue Tracker
Fixed in 0.2.4-preview.38
Votes
0
Found in [Package]
0.2.4-preview.31
Issue ID
1100320
Regression
Yes
[Burst] BurstDisasmCompileCallback crashes when refreshing Disassembly
To reproduce:
1. Download attached project "ECSSandbox.zip" and open in Unity
2. Press Jobs > Burst Inspector
3. Select "CrashTest+Crash" or "CrashTest+Fail" job
4. Press "Refresh Disassembly" button
5. Observe that Unity Editor crashes
Notes:
- This issue appears on both Windows and OSX
- Stack Trace is shared in Comments section
Packages:
Reproduced on 0.2.4-preview.31 and 0.2.4-preview.37
Not reproduced on 0.2.4-preview.30
Regression on 0.2.4-preview.31
Reproduced on Unity 2018.3.0a10, 2018.3.0b10 and 2019.10a9
Could not reproduce on Unity 2018.1, 2018.2 and earlier 2018.3 because project becomes corrupted because of Packages
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect Shader keyword activation for Shadows when no Light is present in URP
- Editor freezes when loading a specific AssetBundle
- WebGPU builds with Multithreading enabled crash on Safari
- Set as Value in UI Builder doesn't work across all properties.
- Reorderable ListView inside a ScrollView has a glitchy behavior when trying to reorder items
Add comment