Search Issue Tracker
Fixed in 5.4.1
Votes
2
Found in
5.4.0b20
Issue ID
811236
Regression
Yes
[Build] OnRenderImage is called twice on instantiated/cloned object
Steps to reproduce:
1. Open attached project
2. Open scene "Main"
3. Run it
4. Notice line: Scene Cam(Clone) - OnRenderImage counter: 1. This indicates that OnRenderImage is called once
5. Build and run project
6. After scene is loaded close build and open output_log
7. Notice line: Scene Cam(Clone) - OnRenderImage counter: 2. This indicated that OnRenderImage is called twice
Reproduced with: 5.4.0b8, 5.4.0b24, 5.5.0a2
Not reproducible: 5.3.5p7, 5.4.0b7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Overlay Image gets darker on each Camera when multiple Cameras are used
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
Add comment