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By Design
By Design in 2022.3.X
Votes
0
Found in
2021.3.17f1
2022.3.11f1
Issue ID
UUM-25503
Regression
Yes
Build fails with "Exception: Unity.IL2CPP.Building.BuilderFailedException: Build failed with 0 successful nodes and 0 failed ones" when building the project for iOS
Reproduction steps:
1. Open the attached project “BuildRepro”
2. Go to File > Build Settings and build for iOS
Expected result: The Player is built
Actual result: Build fails and Console errors is thrown “Exception: Unity.IL2CPP.Building.BuilderFailedException: Build failed with 0 successful nodes and 0 failed ones”
Reproducible with: 2021.3.4f1, 2021.3.17f1, 2022.1.0b8
Not reproducible with: 2020.3.44f1, 2021.3.3f1, 2022.2.5f1, 2023.1.0b1
Fixed in: 2022.1.0b9
Reproducible on: MacOS (Intel and M1 Max)
Notes:
Unzip the project every time when changing versions.
Doesn’t reproduce with Mac standalone platform.
Comments (2)
-
psxss27
Sep 12, 2023 22:26
Finally works! Thanks a lot
-
PowerInteractive
Aug 28, 2023 05:40
Remove Il2cppBuildCache folder under Library.
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Resolution Note:
I suspect that this project was built in one location, then moved to another location and rebuilt. Removing the Library/Il2cppBuildCache/ directory causes the project to rebuilt without references to the non-existent file.
Resolution Note (2022.3.X):
I suspect that this project was built in one location, then moved to another location and rebuilt. Removing the Library/Il2cppBuildCache/ directory causes the project to rebuilt without references to the non-existent file.