Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2017.4.X, 2018.4.X, 2019.1.X, 2019.2.X
Votes
1
Found in
2018.2.0a4
2018.2.11f1
2018.3.0a1
2019.1.0a1
Issue ID
1097286
Regression
No
[Build Callbacks] Build does not fail when using BuildFailedException
Steps to reproduce:
1. Open attached project "BuildFailedException.zip"
2. Open Build Settings and click "Build"
Expected result: Build fails because BuildFailedException is used.
Actual result: BuildFailedException error is thrown but the build continues.
Reproduced in 2018.2.19f1, 2018.3.0f1, 2019.1.0a11
Note:
1. Could not reproduce in 2017.3.0a1, 2017.4.17f1, 2018.2.0a1-a3 because editor script throws errors.
2. Does not reproduce with "Build and Run".
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Shaders appear twice in Material Shader selection menu
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
- Scale Snapping with Gizmos does not work in the Scene view when Snapping and Absolute Grid Snapping are toggled off
- Text Script Importer Reference button links to a Missing Page when clicking the Reference Button in the Inspector
- FrameTimingManager.GetLatestTimings adds background time to the next focused frame when the Player is unfocused
Add comment