Search Issue Tracker
Fixed
Votes
0
Found in
6000.2.0a9
Issue ID
UUM-102897
Regression
Yes
Build data goes out of the build details section during the scrolling
Steps to reproduce:
- Create a new project
- Go to File -> Build Profiles
- Select Windows from the platforms list (if it is not installed, please install the needed module)
- Click "Add Build Profile"
- One more time, click "Add Build Profile" in the "Platform Browser" window
- In the details window, click "Customize Player Settings"
- Execute scrolling and observe the top and bottom window sections
Actual results: The data overlaps the "Build Profiles" window's top and bottom (buttons) section during the scrolling window. Video is added in the "Attachments" section.
Expected results: No overlapping.
Reproducible with versions: 6000.2.0a7, 6000.2.0a9
Not reproducible with versions: 6000.1.0b15, 6000.2.0a6
Can’t test with versions: -
Tested on (OS): M1 Max - Sequoia 15.3.2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note:
Fixed by another internal issue: UUM-99657: Build Profiles window’s bottom buttons overlapping with the existing UI