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Fixed in 2021.2.X
Votes
0
Found in
2020.3
2021.1
2021.1.28f1
2021.2
Issue ID
1381094
Regression
No
Project crashes in Player when activating/deactivating Animator components
How to reproduce:
1. Open the attached project "CrashBug.zip"
2. Open "Main" Scene (Assets/Bug)
3. Build And Run
4. Press the Space bar on the keyboard
5. If Unity didn't crash press the Enter key and repeat step 4
Expected result: Pressing the Space bar to assign some parameters to the Animator
Actual result: The Player crashes
Reproducible with: 2020.3.26f1, 2021.1.28f1, 2021.2.0b2
Not reproducible with: 2021.2.0b3, 2021.2.8f1, 2022.1.0b4, 2022.2.0a2
Could not test with: 2019.4 - due to errors in the Console window
Notes:
- Not reproducible in Play mode
- Not reproducible on MacOS
Stack trace:
0x00007FFAE552BE19 (UnityPlayer) UnityMain
0x00007FFAE55289AC (UnityPlayer) UnityMain
0x00007FFAE5660ADA (UnityPlayer) UnityMain
0x00007FFAE5C903DB (UnityPlayer) UnityMain
0x00007FFAE5C9A87B (UnityPlayer) UnityMain
0x00007FFAE5C9A949 (UnityPlayer) UnityMain
0x00007FFAE561A688 (UnityPlayer) UnityMain
0x00007FFB49CB7034 (KERNEL32) BaseThreadInitThunk
0x00007FFB4ABC2651 (ntdll) RtlUserThreadStart"
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Resolution Note (fix version 2021.2):
Fixed in: 2021.2.0b3