Search Issue Tracker
Won't Fix
Won't Fix in 1.16.X
Votes
0
Found in [Package]
1.15.1
1.16.0-pre.2
Issue ID
OXRB-680
Regression
No
Broken Cube material in Controller Sample Scene
Steps to reproduce:
1. Create Unity project using Mixed Reality Template
2. Open Package Manager window
3. Find and select OpenXR Plugin package
4. Open Samples tab
5. Find and install “Controller” sample
6. Open “ControllerSample” sene (Assets > Samples > OpenXR Plugin > 1.16.0-pre.2 > Controller > ControllerSample.unity)
7. Observe the Cube GO in Scene view
Actual results: Cube GO has a broken material (pink texture)
Expected results: Cube GO material is not broken
Reproducible with versions: 1.15.1 (6000.0.61f1, 6000.2.10f1), 1.16.0-pre.2 (6000.3.0b8, 6000.4.0a3)
Tested on (OS): macOS Silicon, Tahoe 26.0
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
Resolution Note:
This issue does not affect the functionality of the sample. This issue does not meet our current threshold for fixing. We are opting to focus on issues with higher customer impact.
Resolution Note (1.16.X):
This issue does not affect the functionality of the sample. This issue does not meet our current threshold for fixing. We are opting to focus on issues with higher customer impact.