Search Issue Tracker
Fixed
Fixed in 6000.3.0b5, 6000.4.0a2
Votes
0
Found in
6000.3.0a5
6000.4.0a1
Issue ID
UUM-121087
Regression
No
Box2D Bug-Fixes and Improvements
Box2D updates to [https://github.com/erincatto/box2d/commit/cfa9ef1b76256f92ec3e26a1a20521e50dddac19]
Fixes and Improvements include:
- Improved HashSet Usage
- Prismatic Joint (Slider Joint) Divergence Fix
- Improved Effective Mass Calculation During Sub-Steps
- Reduce memory footprint per PhysicsBody
- Other minor improvements
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment