Search Issue Tracker
By Design
Votes
0
Found in
2019.1.0a1
2019.1.0f2
2019.2.0a1
2019.3.0a1
Issue ID
1150297
Regression
No
Border of a sprite is being scaled when used as a Slider fill area
How to reproduce:
1. Open user attached project "Unity c# bug project.zip"
2. Open "SampleScene" scene
3. Enter Play Mode
4. Use the slider
Expected result: Sprite border does not scale when changing the slider value
Actual result: Sprite border scales when changing the slider value
Reproducible with - 2019.1.1f1, 2019.2.0a13, 2019.3.0a1
Notes: Could not reproduce with 2018.3 and 2017.4 because of Editor errors
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (2019.3.X):
No matter how you slice the image its areas are larger than the fill area so the image scales down so it fits.