Search Issue Tracker
Fixed in 5.3.5
Votes
0
Found in
5.3.2f1
Issue ID
776426
Regression
Yes
Bloom Shader compilation fails on device
How to reproduce:
1. Open attached project
2. Build to iOS and run
- Note the Shader log error in the Xcode log and a lack of bloom in the device
- Reproduced in Version 5.4.0b9 (04b47bfe5580), Version 5.3.3p1 (828971bd30e1) on iPhone6+ (iOS9.2)
- Not reproducible in Version 5.3.2f1 (e87ab445ead0) on iPhone 6+ (iOS9.2)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
Add comment