Search Issue Tracker
Won't Fix
Votes
0
Found in
2023.3.0b4
6000.0.0b11
Issue ID
UUM-61377
Regression
Yes
Bloom Component on a Global Volume resets its visual when saving the project
How to reproduce:
1. Open the attached project "ScenarioWeek2024.zip"
2. Select Assets/Scenes/GameScene/Global Volume Profile.asset
3. Change Bloom Intensity to 10 in the Inspector window
4. Click File>Save Project
Expected results: Bloom visual is no longer visible
Actual results: Bloom visual is still visible
Reproducible with: 2023.3.0b1, 2023.3.0b4
Not reproducible with: 2021.3.35f1, 2022.3.17f1, 2023.2.7f1, 2023.3.0a19
Reproducible on: Windows 10 22H2
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
Resolution Note:
Does not reproduce in 6000.0.0b12.