Search Issue Tracker
Not Reproducible
Not Reproducible in 1.0.X
Votes
1
Found in [Package]
1.0.5
Issue ID
BEHAVB-105
Regression
Yes
[build only] Behavior event channels not initialized when start node is run
Original thread: https://discussions.unity.com/t/behavior-event-channels-not-initialized-when-start-node-is-run-build-only/1556967
Description
Event Channel is null in build when called directly by OnStart node.
Reproduction steps
- Create a new Behavior Graph
- Create a new Event Channel
- Call {{SendEventMessage}} node using the EventChannel
- Bind the graph to a scene (using a BehaviorGraphAgent)
- Build the scene into a player
Expected behaviour
The EventChannel instance is always valid to be used.
Actual behavior
The EventChannel instance is null on player build.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
Resolution Note:
User reports that this issue has been fixed in a recent version: "When I reported this, v 1.0.5 was the newest one (Nov 20), since v 1.0.6 came out Nov 21. Issue is fixed."
On forum:
https://discussions.unity.com/t/behavior-event-channels-not-initialized-when-start-node-is-run-build-only/1556967/8
Resolution Note (1.0.X):
User reports that this issue has been fixed in a recent version: "When I reported this, v 1.0.5 was the newest one (Nov 20), since v 1.0.6 came out Nov 21. Issue is fixed."
On forum:
https://discussions.unity.com/t/behavior-event-channels-not-initialized-when-start-node-is-run-build-only/1556967/8