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Fixed in 9.0.0-preview.35

Votes

0

Found in [Package]

9.0.0-preview.14

Issue ID

1294021

Regression

No

Baked GL Discarded for Shader Graph Shaders until Shader Graph Editor is opened

Package: Scriptable Render Pipeline Universal

-

How to reproduce:
1. Open the attached project ("reproduc.zip")
2. Load "World 1" scene
3. Close Unity
4. Reopen that project

Expected results: The lighting is the same as it was
Actual results: The baked lighting is gone and you have to open "CellShaderPBRV3" and it's Shader Graph Editor for it to reload

Reproducible with: URP 8.2.0 - 9.0.0-preview.14 ( 2020.1.17f1)
Not reproducible with: URP 9.0.0-preview.35, 10.2.2 ( 2020.2.0f1, 2021.1.0a9)
Could not test with: 2018.4.30f1 (URP not available), 2019.4.17f1 (Couldn't downgrade)

  1. Resolution Note (fix version 9.0.0-preview.35):

    Does no longer reproduce with Unity 2020.1.0b13, URP 9.0.0-preview.35 and newer

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