Search Issue Tracker
Won't Fix
Won't Fix in 2020.3.X
Votes
0
Found in
2020.3.34f1
Issue ID
UUM-2209
Regression
No
[Backport] [UIToolkit] FlexGrow variable value doesn't appropriately affect List elements shrinking in an EditorWindow
How to reproduce:
1. Open the user's attached "ListGrowBug" project
2. Open the "Bug -> Open" window from the menu
Expected result: Half of the opened window is green, and another displays the List elements
Actual result: The whole opened window is green
Reproducible with: 2019.4.38f1, 2020.3.33f1, 2021.2.0a18
Not reproducible with: 2021.2.0a19, 2021.2.19f1, 2021.3.1f1, 2022.1.0f1, 2022.2.0a11
Note: Related forum thread: https://forum.unity.com/threads/how-do-i-resize-a-list-view-to-content.1261616/#post-8013494
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note:
There are no fixes planned for this Bug
Resolution Note (2020.3.X):
There are no fixes planned for this Bug