Search Issue Tracker
Fixed
Fixed in 2020.3.40f1, 2021.3.10f1
Votes
3
Found in
2020.3.2f1
2021.3.0f1
Issue ID
UUM-6965
Regression
No
[Backport] [Sprite Atlas V1] Editor crashes when calling SpriteAtlasUtility.PackAtlases
How to reproduce:
1. Open the attached project
2. In the top toolbar, select Test -> Pack Atlases
Expected result: Atlases are packed
Actual result: Editor crashes
Reproducible with: 2019.4.29f1, 2020.3.15f1, 2021.1.16f1, 2021.2.0b6, 2022.1.0a4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (fix version 2021.3.10f1):
Fixed in: 2021.3.10f1
Resolution Note (fix version 2020.3.40f1):
Fixed in: 2020.3.40f1