Search Issue Tracker
Fixed in 2021.3.15f1
Fixed in 2021.3.X, 2022.1.X, 2022.1.24f1
Votes
0
Found in
2021.3.3f1
2022.1.1f1
Issue ID
UUM-869
Regression
No
[Backport] Particle System flickers/disappears when using Custom Simulation Space
Reproduction steps:
1. Download and open the attached "UIToolkit Bug.zip" project
2. Select the "Pixel Cloud Shape Wizard Crown" game object
3. In the Inspector window, change the "Simulation Space" to "Custom"
4. Drag the "GameObject" game object into the "Custom Simulation Space" field
5. Move the particle system around the Scene view
Expected result: The particle system does not flicker/disappear
Actual result: The particle system flickers/disappears
Reproducible with: 2019.4.35f1, 2020.3.26f1, 2021.2.9f1, 2022.1.0b3, 2022.2.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
Add comment