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Fixed in 2021.3.12f1
Fixed in 2021.3.X, 2022.1.X, 2022.1.19f1
Votes
1
Found in
2021.3.3f1
2022.1.1f1
Issue ID
UUM-907
Regression
Yes
[Backport] "Metal: Fragment shader missing texture binding at index 0" warning produced on switching to Timeline mode in Profile
Steps to reproduce:
1. Open the attached project
2. Open "SampleScene"
3. Open Profiler (Window -> Analysis -> Profiler)
4. Switch to Edit Mode
5. Set Hierarchy or Raw Hierarchy mode
6. Toggle Live mode on
7. Switch to Timeline mode
Expected results: No errors or warnings
Actual results: "Metal: Fragment shader missing texture binding at index 0 (_MainTex / Hidden/Internal-GUITextureClipText)" warning produced
Reproducible with: 2022.1.0a1, 2022.1.0b5, 2022.2.0a2
Not reproducible with: 2020.3.27f1, 2021.2.0b1, 2021.2.9f1
Notes:
- The errors don't seem to affect performance
- Doesn't reproduce on Ubuntu 20.04 in any way (likely Metal specific issue)
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Resolution Note (fix version 2022.1):
Fixed in 2022.1.19f1
Resolution Note (fix version 2021.3):
Fixed in: 2021.3.12f1