Search Issue Tracker
Fixed
Fixed in 1.9.6
Votes
1
Found in [Package]
1.9.5
Issue ID
UVSB-2576
Regression
No
"'AudioMixerController' is inaccessible due to its protection level" error is thrown when building a specific project
How to reproduce:
1. Open the attached “IN-88299” project
2. Build the project
3. Observe the Console log
Expected result: A error is thrown in the Console log
Actual result: No errors are thrown in the Console log
Reproducible with: 1.9.4 (2022.3.52f1, 6000.0.27f1, 6000.1.0a4), 1.9.5 (2022.3.52f1, 6000.0.27f1, 6000.1.0a4)
Could not test with: 2021.3.46f1 (Missing package dependencies and missing method errors)
Reproduced on: Windows 10 (User), Windows 11
Not reproduced on: No other environment tested
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PluginManager::RefreshPlugins when closing the Editor without making any changes with JetBrains Rider selected as the External Code Editor and Google Mobile Ads third-party plugin imported
- GetMainLight() returns incorrect distanceAttenuation value for a Custom Shader when URP Forward+ Rendering Path is used
- Standalone Profiler crash on GuidReservations::Reserve when it is opened on a specific project
- m_RenderPipelineGlobalSettingsMap or m_SRPDefaultSettings is pointing to UnityEngine.Rendering.HighDefinition.HDRenderPipeline when High Definition RP package is removed
- Rendering Debugger fields have no padding at the bottom of the fields list
m4rtindu59
Dec 21, 2024 10:04
Hi,
I came across this discussion that solves part of the problem:
https://discussions.unity.com/t/compilation-error-with-aotstubs/934044
If the AudioMixer is a graph variable rather than an object variable, the error doesn’t occur. This isn’t very convenient, and it would be better if it were possible with an object variable.
However, there are still several errors related to visual scripting that I can’t resolve, which prevent me from building my project.