Search Issue Tracker
Fixed in 5.5.0
Votes
1
Found in
5.3.6p1
Issue ID
819186
Regression
Yes
AudioClip is destroyed after AudioSource.Stop is called
Steps to reproduce:
1. Open attached project
2. Open scene "AudioClipTest" and run it
3. in game view, click Play button and notice that sound starts playing
4. Press stop button - sound stops
5. Press play again - sound doesn't play
Reproduced with: 5.3.5p6, 5.3.6p1, 5.4.0b25, 5.4.0f3, 5.5.0a5
Not reproducible: 5.4.0b24, 5.3.5p5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment