Search Issue Tracker
Fixed in 4.5.X
Votes
0
Found in
4.2.0f4
Issue ID
559524
Regression
No
Audio sample rate on the Android doesn't get set correctly
Android defaults to 24000 audio frequency. Sending application to the background and resuming it again sets a normal (48000) rate.
Reproduced on:
Google Nexus 4 with Android 4.3
Reproduced with:
Unity Version 4.2.0f4 (38efbd14869d)
Unity Version 4.3.0b1 (2f830c2bcd47)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
Add comment