Search Issue Tracker
Fixed in 2021.2.X
Votes
1
Found in
2020.1
2020.2.0b8
2021.1
Issue ID
1288312
Regression
No
Assets are not listed in the Object picker field when ScriptableObject is Generic
How to reproduce:
1. Open attached "GenericScriptableObjectsTesting.zip" project and Scenes/SampleScene scene
2. In the Hierarchy, select Game Object
3. In the Inspector, select Generic Int object picker
Expected result: New Generic Int asset is listed
Actual result: New Generic Int asset is not listed
Reproducible with: 2020.1.14f1, 2020.2.0b11, 2021.1.0a6
Could not test with: 2018.4.29f1, 2019.4.14f1(Generic Int is not listed in the Inspector)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.0a1