Search Issue Tracker
Won't Fix
Votes
0
Found in
6000.0.52f1
6000.1.10f1
6000.2.0b8
6000.3.0a1
Issue ID
UUM-110278
Regression
No
AssetBundleManifest has missing dependencies when "UseParallelAssetBundleBuild" is enabled
How to reproduce:
1. Open the “IN-106222_Bundle_Deps“ project
2. From the Menu bar select Tools > Test Bundle Builds
3. Observe the Console
Expected result: Both logs report 1 dependency
Actual result: When “UseParallelAssetBundleBuild” is enabled there are 0 dependencies
Reproducible with: 2023.1.0a16, 6000.0.52f1, 6000.1.10f1, 6000.2.0b8, 6000.3.0a1
Could not test with: 2022.3.64f1, 2023.1.0a15 (“UseParallelAssetBundleBuilding” method is not present)
Reproducible on: macOS 15.5 (M1 Max), Windows 10
Not reproducible on: no other environments tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note:
UseParallelAssetBundleBuild experimental feature has been removed for further development.