Search Issue Tracker
Active
Under Consideration for 6000.0.X, 6000.1.X
Votes
1
Found in
6000.0.19f1
6000.1.0a7
Issue ID
UUM-80037
Regression
No
Asset import fails when importing the Shader Graph "Production Ready Shaders" sample
How to reproduce:
1. Create a new empty URP project
2. Open the Package Manager (Window → Package Manager)
3. In the “In Project” tab, select Shader Graph
4. Navigate to the “Samples” tab
5. Import the “Production Ready Shaders” sample
6. In the Project window, navigate to “Assets/Samples/Shader Graph/17.0.3/Production Ready Shaders/Lit”
7. Observe the “URPLit” shader
Expected result: The asset is imported correctly, showing a blue icon
Actual result: The icon appears white and when selected, the Inspector shows that import errors were generated
Reproducible in: 6000.0.19f1
Not reproducible in: 2022.3.46f1
Could not test with: 2021.3.43f1 (“Production Ready Shaders” sample does not exist)
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Notes:
* Not a regression as the “Production Ready Shaders” sample was recently introduced (6000.0.5f1)
* The import errors (displayed in the Inspector) can be printed in the Console (see internal notes)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animation Clip with Legacy enabled does not play when Time.timeScale is set to 0 despite Update mode set to "Unscaled time"
- Rename is enabled on subfolder empty space - "Can't rename to empty name" warning
- SamplerState Property Missing Anisotropic Filtering
- Visual glitches when using Handles API
- The RGBA color values are inconsistent when comparing two identical colors set in the Inspector
Add comment