Search Issue Tracker
By Design
Votes
0
Found in
2020.1.a15
2019.3
Issue ID
1292478
Regression
Yes
Asset DB v2 metafile restoring is different from v1
Asset DB v2 does not restore metafile the same way v1 does. I think the v1 behaviour is desired, but should be determined before fixing this case.
Repro steps
1) Create a material - "test.mat"
2) Add a label to material - "test.mat"
3) Save project
4) Open "test.mat.meta" and see label set in meta file
5) Delete "test.mat.meta" outside of unity
6) Give unity focus to trigger refresh
7) Open "test.mat.meta" again and see that label now is missing in metafile
When asset db v2 restores a metafile, it doesn't restore all previous values. It only restores the GUID. V1 restores all values.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
v2 behaviour is the desired behaviour. If meta file is deleted by user, then settings should be reset.