Search Issue Tracker
Fixed in 5.5.3
Votes
0
Found in
5.5.0f3
Issue ID
857117
Regression
No
Asset Corruption when changing build target locks up Unity
To reproduce:
1) Open attached project and "Repro Scene" in it
2) Go to Edit -> Preferences and Enable "Verify saving assets"
3) Select the Text in scene and change any of its material's options (for example, Dilate)
4) Build an Android build
5) Switch to Win Standalone
6) Build on it
7) Switch back to Android build
8) Build on it
9) Unity should lock up while building scenes
Reproduced in 5.3.5f1, 5.4.0f3, 5.4.3f1, 5.5.0f3, 5.6.0a6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Only the left screen is rendering when using Render Graph Fullscreen Blit in Meta Quest 2
- Context menu with the "Revert" option doesn't appear when pressing the right mouse button on a "Vector2" or "Vector3" property in the Inspector of a custom shader
- Missing Render Feature "Full Screen Pass Render Feature" in any “Universal Renderer Data” asset when upgrading from 2022.3
- Inconsistent ParticleSystemVertexStream.PercentageAlongTrail data range in Trail Texture Modes except "Stretch"
- The Graph Debug Window can be right clicked through and the Node Workspace is manipulated instead
Add comment