Search Issue Tracker
Duplicate
Votes
0
Found in
6000.3.0a5
Issue ID
UUM-114628
Regression
Yes
"Assertion failed on expression" error is thrown when closing the Animator window with a deleted GameObject that had animations
Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Create a new Cube GameObject (GameObject > 3D Object > Cube)
- Open the Animation window (Window > Animation > Animation)
- Create a new Animation for the Cube GameObject
- Open the Animator window (Window > Animation > Animator)
- Delete the Cube GameObject from the Hierarchy window
- Close the Animator window
- Observe the Console window
Actual results: "Assertion failed on expression: '!dest.m_MultiFrameGUIState.m_Windows'" error is thrown
Expected results: No errors are thrown
Reproducible with versions: 6000.3.0a3, 6000.3.0a5
Not reproducible with versions: 6000.0.56f1, 6000.1.16f1, 6000.2.1f1, 6000.3.0a2
Tested on (OS): macOS Silicon Sequoia 15.6
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Bloom and Exposure Artifacting around GameObject appears when setting Scale of Z Axis to 0
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
Resolution Note:
null
Duplicate of another internal issue: UUM-113878: Assertion is thrown when closing context menu on an Animator tab/window