Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2018.1.0a3
Issue ID
966070
Regression
Yes
Assertion failed error when switching build platforms "Do not unregister callbacks on the callbackarray"
Steps to reproduce:
1. Open Unity
2. Switch build platform
3. Observe assertion failed error in console
Expected: No errors pop up when switching build platform
Actual: "Assertion failed: Do not unregister callbacks on the callbackarray while in a callback on that same array" error
Reproduced on: 2018.1.0a3, 2018.1.0a4
No repro: 2018.1.0a2 , 2017.3.0b8, 2017.2.0p1, 2017.1.2p3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terms of Service agreement checkbox is invisible under specific OS system themes (UI Accessibility)
- Tile Palette: "Create New Tilemap" dropdown area is displayed in several colors
- Input.mousePosition stops syncing to touch input when using "DownloadHandlerTexture" in WebGL build
- UI Builder canvas doesn't update element styling accordingly when changing Active Theme for some Editor Authoring elements
- Selector Value buttons are not aligned with parameters in UI Builder
Add comment