Search Issue Tracker
Won't Fix
Votes
0
Found in
2020.1.0a15
Issue ID
1201287
Regression
Yes
[AssemblyDependency] [AMD] Failed to check assembly error thrown on creating new Project
Failed to check assembly error thrown on creating new Project
Steps to Reproduce:
1. Create a new Project
Expected Result:
New Project creates
Actual Result:
Failed to Check assembly error thrown
Reproducible on: 2020.1.0a15
Working fine on: 2020.1.0a14, 2019.3.0f1
Environment: Windows 10 with AMD Radeon R9 200 Series only
Note: Graphics card detail is attached
Stack Trace:
Failed to check following assemblies for updater configurations:
D:/Unity/Unity 2020.1.0a15/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll (ret = 0):
--------------
UnityEditor.Scripting.APIUpdaterLogger:WriteErrorToConsole(String, Object[])
UnityEditorInternal.APIUpdating.APIUpdaterManager:HandleCheckAssemblyPublishUpdaterConfigErrors(AssemblyUpdaterCheckAssemblyPublishConfigsTask[])
UnityEditorInternal.APIUpdating.APIUpdaterManager:UpdatePublishUpdaterConfigStatusAndAddDependents(HashSet`1, IEnumerable`1, AssemblyDependencyGraph)
UnityEditorInternal.APIUpdating.APIUpdaterManager:ProcessImportedAssemblies(String[])
Comments (1)
-
rajeevrhansda
Mar 10, 2020 13:20
Still no solution? :(
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note:
Legacy VR is being removed in 2020.1+. Please switch to using XRSDK for 2020+ projects.