Search Issue Tracker
Active
Under Consideration for 2021.3.X, 2022.3.X, 6000.0.X, 6000.1.X, 6000.2.X
Votes
0
Found in
2021.3.47f1
2022.3.55f1
6000.0.33f1
6000.1.0a10
6000.2.0a1
Issue ID
UUM-91742
Regression
No
Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
Reproduction steps:
1. Open the attached “Articulation Body Limits.zip” project
2. Open the “SampleScene”
3. Enter the Play mode
4. Observe the Articulation Body and the logs in the Console
Expected result: In the logs, it is visible that the limit is 361 degrees and the Articulation Body moves accordingly
Actual result: The Articulation Body moves to 360 degrees and then erratically spins to 720 degrees and settles on 1081 degrees
Reproducible with: 2021.3.47f1, 2022.3.55f1, 6000.0.33f1, 6000.1.0a10
Reproducible on: Windows 11
Not reproducible on: no other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EditorGUILayout.PropertyField foldout icon inside Vertical Layout Group has an incorrect indent when used with OnInspectorGUI()
- [Android] [iOS] "NullReferenceException: Object reference not set to an instance of an object" throws when entering the Play Mode/opening the application
- The Player freezes on load when building Web platform
- Animator "Conditions" tab breaks when the only Parameter is deleted and another one is created
- "Shader error in 'Universal Render Pipeline/Lit': maximum ps_5_0 sampler register index (16) exceeded" error thrown after a build is completed when the "LOD Cross Fade" parameter is enabled
Add comment