Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
preview.5
Issue ID
1265015
Regression
No
[ARFoundation] TryAcquireLatestCpuImage returns false periodically
Repro steps:
1. Open attached project
2. Build and Run on Android
3. Move the device around
Actual: The upper raw image which receives the camera texture freezes at times while scanning the world
Reproducible with: 2019.4.4f1, 2020.1.0b16, 2020.2.0a18 - ARFoundation 4.1.0 - preview.5
Tested and reproduced on these devices:
VLNQA00294, Oppo Reno Z 中国版 (PCDM10), Android 9, CPU: Mediatek MT6779 Helio P90, GPU: PowerVR Rogue GM9446
VLNQA00001, Google Pixel 2 (Pixel 2), Android 11, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00128, Samsung Galaxy Note8 (SM-N950F), Android 9, CPU: Exynos 9 Octa 8895, GPU: Mali-G71
Didn't reproduce on:
iPhone (iOS 13.5)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/HDRP/DownsampleDepth'" warnings are thrown after building a project
- Scene is not rendered and appears black when the Custom Renderer Feature is utilized
- [ShortcutManager] The Context Menu is not updated in the Shortcuts menu when resolving a Binding Conflict
- [Quest] Foveation Level is 0 when SRP Foveation is enabled
- Freeze when displaying text with "-T" in Play mode
Resolution Note:
This was a bug in ARCore 1.18 that has been fixed in 1.19. Please make sure that you have installed the latest Google Play Services For Android from the Play Store.