Search Issue Tracker
Fixed in 6000.0.18f1
Fixed in 6000.0.X, 7000.0.0a10, future release
Votes
0
Found in
6000.0.4f1
Issue ID
UUM-72549
Regression
No
Arabic font is not rendered in Game View when Advanced Text Generator is used
Reproduction steps:
1. Open the “BugRepro” project
2. Open the “Assets/Scenes/MainMenu” Scene
3. Open the “Assets/UI/UXML (UI Builder)/MainMenu” Visual Tree Asset using UI Builder window
4. In the UI Builder window, observe the “#PlayBtn” Button text
5. Open the Game View window
6. Observe the same Button in the Game View
Expected result: The Button text is rendered in both the UI Builder window and Game View
Actual result: The text is only rendered in UI Builder window and no text is rendered in Game View
Reproducible with: 6000.0.4f1
Couldn't test with: 2021.3.38f1, 2022.3.30f1 (Advanced Text Generator was added in Unity 6)
Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (fix version 6000.0):
Added missing ideograph support to ATG