Search Issue Tracker
Fixed
Fixed in 2022.2.17f1, 2023.1.0b14, 2023.2.0a11
Votes
0
Found in
2022.2.10f1
2023.1.0b7
2023.2.0a5
Issue ID
UUM-28815
Regression
No
[APV] Scene colliders disabled if baking is cancelled or crashes
1) Open the attached project Outdoor scene
2) Notice there is a red vignette (local box volume)
3) Bake lighting
4) Notice the red vignette collider gets disabled
5) Cancel the bake
Result: The scene colliders (vignette) are disabled
Expected: The colliders are restored to original state
Note: This bug can mess up users projects if theres a crash or bake interrupt. The colliders are not removed but it would still be very time consuming to verify which colliders were suppose to be disabled and which ones were unintentionally altered by APV.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono release JIT incorrectly replaces long multiplication with a left-shift operation
- [IL2CPP] RuntimeInitializeOnLoadMethod is stripped/not executed for Android development builds
- Animation fails to trigger when Animator enters Animation State and Animator Component is on the parent GameObject
- "NullReferenceException" is logged when adding a visual element to a list using the Item Template setting
- Errors are thrown and the view is not rendered properly when using Overlay Camera with Non-Default 2D Renderer
Add comment